DEATHMATCH
$DM@deathmatchfunPLAY

The rules, with live numbers

How Deathmatch pays.

A hero arena shooter in the browser: four heroes with two abilities each, nine guns, small arenas with a point that lights up every thirty seconds. Four minutes a match; the best score takes 1st and the top three split the match's prize from the coin's creator fees, sent in SOL to the address they pasted. No wallet to connect, no deposit.

The pot0what match prizes come from
A full match pays0split 60 / 25 / 15
Paid out00 prizes
The pool0pot + reserve

The game

Score

ForPointsWhen

Heroes

HeroTheir gunF · main abilityE · melee ability

Guns

Any hero can carry any of the nine. Pick in the loadout; change it for your next life.

GunDamageRateClipReloadOver distance

Arenas

Dunes

A sandstone arena under a violet dusk: a market under awnings, a gate house with a roof perch, a centre square ringed by terraces, jump pads up to them, pyramids on the skyline.

Permafrost

A snowbound arena: a cabin square in each corner, a plateau in the middle with frozen tunnels through it and a hall on top, watchtowers, ice blocks for cover.

Ziggurat

A jungle temple at night: a stepped pyramid at each end with an altar on top, a plaza with pillars and a pool between them, raised walkways along the walls.

The money

PlaceShareOne player in the matchA full match pays now

Last matches

Top earners

    Ledger

    Every fee report, prize, transfer and burn, newest first. Transfers link to Solscan.